Picklz
SUDO Make me a SAMCH
So I thought it would be cool to have a place to put some of the more interesting, funny, horrible, whatever dominion game logs, so here it is.
I'll start off, this was a game I played w/ Dan, I started off with a general idea of using Quarry to quickly Gain Markets and Kings courts, Then I realized torturer could be pretty brutal in that combo so I decided to use them as an attack + card drawing card, one thing I didn't think of till towards the end of the game is using buying an Inn when the deck is close to all in the discard to put a particularly nasty combo of cards back on the deck.
Turn 12 and 17 were really the big turns for me:
Picklz wins!
All Provinces are gone.
cards in supply: Inn, King's Court, Library, Market, Mine, Quarry, Rabble, Secret Chamber, Torturer, and Tunnel
Default card selection was used.
----------------------
#1 Picklz: 36 points (4 Provinces, 2 Duchies, 4 Estates, and a Tunnel); 21 turns
opening: Silver / Quarry
[43 cards] 6 King's Courts, 6 Torturers, 4 Markets, 3 Rabbles, 2 Inns, 2 Quarries, 1 Tunnel, 7 Coppers, 2 Silvers, 4 Estates, 2 Duchies, 4 Provinces
#2 Workdawg: 29 points (4 Provinces, 4 Duchies, 3 Estates, and 10 Curses); 21 turns
opening: Market / nothing
[45 cards] 6 Markets, 3 King's Courts, 2 Mines, 2 Rabbles, 7 Coppers, 4 Golds, 3 Estates, 4 Duchies, 4 Provinces, 10 Curses
----------------------
trash: 2 Quarries
Game log
Turn order is Picklz and then Workdawg.
(Picklz's first hand: 3 Coppers and 2 Estates.)
(Workdawg's first hand: 5 Coppers.)
— Picklz's turn 1 —
Picklz plays 3 Coppers.
Picklz buys a Silver.
(Picklz draws: an Estate and 4 Coppers.)
— Workdawg's turn 1 —
Workdawg plays 5 Coppers.
Workdawg buys a Market.
(Workdawg draws: 3 Estates and 2 Coppers.)
— Picklz's turn 2 —
Picklz plays 4 Coppers.
Picklz buys a Quarry.
(Picklz reshuffles.)
(Picklz draws: 4 Coppers and an Estate.)
— Workdawg's turn 2 —
Workdawg does nothing.
(Workdawg reshuffles.)
(Workdawg draws: 2 Estates, 2 Coppers, and a Market.)
— Picklz's turn 3 —
Picklz plays 4 Coppers.
Picklz buys a Quarry.
(Picklz draws: 2 Coppers, a Silver, an Estate, and a Quarry.)
— Workdawg's turn 3 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 3 Coppers.
Workdawg buys a Quarry.
(Workdawg draws: an Estate and 4 Coppers.)
— Picklz's turn 4 —
Picklz plays a Silver and 2 Coppers.
Picklz plays a Quarry.
Picklz buys a King's Court.
(Picklz reshuffles.)
(Picklz draws: 2 Coppers, a Silver, an Estate, and a Quarry.)
— Workdawg's turn 4 —
Workdawg plays 4 Coppers.
Workdawg buys a Quarry.
(Workdawg reshuffles.)
(Workdawg draws: 2 Estates, 2 Coppers, and a Quarry.)
— Picklz's turn 5 —
Picklz plays a Quarry.
Picklz plays a Silver and 2 Coppers.
Picklz buys a Market.
(Picklz draws: 3 Coppers, a Quarry, and a King's Court.)
— Workdawg's turn 5 —
Workdawg plays 2 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Market.
(Workdawg draws: an Estate, 3 Coppers, and a Market.)
— Picklz's turn 6 —
Picklz plays a Quarry.
Picklz plays 3 Coppers.
Picklz buys a Market.
(Picklz reshuffles.)
(Picklz draws: 2 Estates and 3 Coppers.)
— Workdawg's turn 6 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 4 Coppers.
Workdawg buys a Market.
(Workdawg reshuffles.)
(Workdawg draws: 2 Coppers, a Quarry, and 2 Markets.)
— Picklz's turn 7 —
Picklz plays 3 Coppers.
Picklz buys a Silver.
(Picklz draws: an Estate, 3 Coppers, and a Quarry.)
— Workdawg's turn 7 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 4 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Market.
Workdawg buys a Market.
(Workdawg draws: 2 Coppers, 2 Estates, and a Quarry.)
— Picklz's turn 8 —
Picklz plays a Copper.
Picklz plays a Copper.
Picklz plays a Copper.
Picklz plays a Quarry.
Picklz buys a Rabble.
(Picklz draws: a Silver, a Quarry, 2 Markets, and a King's Court.)
— Workdawg's turn 8 —
Workdawg plays 2 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Market.
(Workdawg reshuffles.)
(Workdawg draws: 2 Coppers, an Estate, a Quarry, and a Market.)
— Picklz's turn 9 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a King's Court.
... and plays a Market.
... ... (Picklz reshuffles.)
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Rabble.
... drawing 3 cards.
... Workdawg draws and reveals 2 Coppers and a Market.
... Workdawg discards 2 Coppers and a Market.
Picklz plays 2 Silvers and 4 Coppers.
Picklz plays a Quarry.
Picklz buys a King's Court.
Picklz buys a Market.
Picklz buys a Market.
(Picklz draws: 2 Coppers, 2 Estates, and a Quarry.)
— Workdawg's turn 9 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Quarry.
Workdawg plays a Copper.
Workdawg plays a Copper.
Workdawg buys a Rabble.
(Workdawg draws: a Copper, an Estate, a Quarry, and 2 Markets.)
— Picklz's turn 10 —
Picklz plays a Quarry.
Picklz plays 2 Coppers.
Picklz buys a Torturer.
(Picklz reshuffles.)
(Picklz draws: an Estate, 3 Coppers, and a Market.)
— Workdawg's turn 10 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 3 Coppers.
Workdawg plays a Quarry.
Workdawg buys a King's Court.
(Workdawg reshuffles.)
(Workdawg draws: a Copper, 3 Markets, and a King's Court.)
— Picklz's turn 11 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Quarry.
Picklz plays 3 Coppers.
Picklz buys a King's Court.
(Picklz draws: a Torturer, a Copper, a Quarry, a Market, and a King's Court.)
— Workdawg's turn 11 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 3 Coppers.
Workdawg plays a Quarry.
Workdawg buys a King's Court.
Workdawg buys a King's Court.
(Workdawg draws: a Copper, an Estate, a Quarry, and 2 Markets.)
— Picklz's turn 12 —
Picklz plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Rabble.
... drawing 3 cards.
... Workdawg draws and reveals 3 Coppers.
... Workdawg discards 3 Coppers.
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg discards 2 cards.
Picklz plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... (Picklz reshuffles.)
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Quarry.
Picklz plays a Quarry.
Picklz plays 2 Silvers and 5 Coppers.
Picklz buys a King's Court.
Picklz buys a King's Court.
Picklz buys a King's Court.
Picklz buys a Torturer.
Picklz buys a Torturer.
Picklz buys a Torturer.
Picklz buys a Torturer.
Picklz buys a Torturer.
(Picklz draws: an Estate, 2 Coppers, a Market, and a King's Court.)
— Workdawg's turn 12 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... (Workdawg reshuffles.)
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Rabble.
... drawing 3 cards.
... (Picklz reshuffles.)
... Picklz draws and reveals a Copper and 2 King's Courts.
... Picklz discards a Copper and 2 King's Courts.
Workdawg plays a Copper.
Workdawg plays a Quarry.
Workdawg buys a Mine.
(Workdawg draws: 2 Coppers, a Quarry, a Market, and a King's Court.)
— Picklz's turn 13 —
Picklz plays a King's Court.
... but plays no action with it.
(Picklz draws: 2 Coppers, a Quarry, and 2 King's Courts.)
— Workdawg's turn 13 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a King's Court.
... but plays no action with it.
Workdawg plays 2 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Gold.
(Workdawg reshuffles.)
(Workdawg draws: a Gold and 4 Coppers.)
— Picklz's turn 14 —
Picklz plays a Quarry.
Picklz plays 2 Coppers.
Picklz buys a Tunnel.
(Picklz draws: 3 Torturers, a Silver, and an Estate.)
— Workdawg's turn 14 —
Workdawg plays a Gold and 4 Coppers.
Workdawg buys a Gold.
(Workdawg draws: a Copper, an Estate, 2 Markets, and a King's Court.)
— Picklz's turn 15 —
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg discards 2 cards.
(Picklz draws: a Torturer, 2 Coppers, and 2 Markets.)
— Workdawg's turn 15 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a King's Court.
... and plays a Rabble.
... ... drawing 3 cards.
... ... Picklz draws and reveals 2 Torturers and a Silver.
... ... Picklz discards 2 Torturers and a Silver.
... and plays the Rabble again.
... ... drawing 3 cards.
... ... (Picklz reshuffles.)
... ... Picklz draws and reveals a Rabble, a Copper, and a Market.
... ... Picklz discards a Rabble, a Copper, and a Market.
... and plays the Rabble a third time.
... ... (Workdawg reshuffles.)
... ... drawing 3 cards.
... ... Picklz draws and reveals a Torturer and 2 King's Courts.
... ... Picklz discards a Torturer and 2 King's Courts.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Mine.
... trashing a Quarry.
... gaining a Gold in hand.
Workdawg plays 2 Golds and 5 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Province.
Workdawg buys a Province.
Workdawg buys a Mine.
Workdawg buys a Rabble.
(Workdawg reshuffles.)
(Workdawg draws: a Gold, 2 Coppers, a Province, and a King's Court.)
— Picklz's turn 16 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg discards 2 cards.
Picklz plays 4 Coppers.
Picklz buys a Rabble.
(Picklz draws: a Torturer, a Quarry, a Market, a Tunnel, and a King's Court.)
— Workdawg's turn 16 —
Workdawg plays a Gold and 2 Coppers.
Workdawg buys a Duchy.
(Workdawg draws: a Gold, 3 Markets, and a King's Court.)
— Picklz's turn 17 —
Picklz plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a King's Court.
... and plays a Torturer.
... ... drawing 3 cards.
... ... Workdawg gains a Curse in hand.
... and plays the Torturer again.
... ... drawing 3 cards.
... ... Workdawg gains a Curse in hand.
... and plays the Torturer a third time.
... ... (Picklz reshuffles.)
... ... drawing 3 cards.
... ... Workdawg discards 2 cards.
Picklz plays a King's Court.
... and plays a King's Court.
... ... and plays a Torturer.
... ... ... drawing 3 cards.
... ... ... Workdawg gains a Curse in hand.
... ... and plays the Torturer again.
... ... ... drawing 3 cards.
... ... ... Workdawg gains a Curse in hand.
... ... and plays the Torturer a third time.
... ... ... drawing 3 cards.
... ... ... Workdawg discards 2 cards.
... and plays the King's Court again.
... ... and plays a King's Court.
... ... ... and plays a King's Court.
... ... ... ... and plays a Torturer.
... ... ... ... ... drawing 3 cards.
... ... ... ... ... Workdawg gains a Curse in hand.
... ... ... ... and plays the Torturer again.
... ... ... ... ... drawing 3 cards.
... ... ... ... ... Workdawg gains a Curse in hand.
... ... ... ... and plays the Torturer a third time.
... ... ... ... ... drawing 1 card.
... ... ... ... ... Workdawg discards 2 cards.
... ... ... and plays the King's Court again.
... ... ... ... and plays a Torturer.
... ... ... ... ... drawing nothing.
... ... ... ... ... Workdawg gains a Curse in hand.
... ... ... ... and plays the Torturer again.
... ... ... ... ... drawing nothing.
... ... ... ... ... Workdawg gains a Curse in hand.
... ... ... ... and plays the Torturer a third time.
... ... ... ... ... drawing nothing.
... ... ... ... ... Workdawg discards 2 cards.
... ... ... and plays the King's Court a third time.
... ... ... ... and plays a Market.
... ... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... ... ... and plays the Market again.
... ... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... ... ... and plays the Market a third time.
... ... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... and plays the King's Court again.
... ... ... and plays a Market.
... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... ... and plays the Market again.
... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... ... and plays the Market a third time.
... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... and plays the King's Court a third time.
... ... ... and plays a Torturer.
... ... ... ... drawing nothing.
... ... ... ... Workdawg gains a Curse in hand.
... ... ... and plays the Torturer again.
... ... ... ... drawing nothing.
... ... ... ... Workdawg gains a Curse in hand.
... ... ... and plays the Torturer a third time.
... ... ... ... drawing nothing.
... ... ... ... Workdawg discards 2 cards.
... and plays the King's Court a third time.
... ... and plays a Market.
... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... and plays the Market again.
... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... and plays the Market a third time.
... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
Picklz plays a Rabble.
... drawing nothing.
... Workdawg draws and reveals an Estate, a Market, and a King's Court.
... Workdawg discards a Market and a King's Court.
... Workdawg puts an Estate back on the deck.
Picklz plays a Rabble.
... drawing nothing.
... Workdawg draws and reveals 2 Coppers and an Estate.
... Workdawg discards 2 Coppers.
... Workdawg puts an Estate back on the deck.
Picklz plays a Torturer.
... drawing nothing.
... Workdawg gains nothing in hand.
Picklz plays 2 Silvers and 7 Coppers.
Picklz plays a Quarry.
Picklz plays a Quarry.
Picklz buys a Province.
Picklz buys a Province.
Picklz buys a Province.
Picklz buys a Rabble.
(Picklz reshuffles.)
(Picklz draws: 2 Torturers, a Copper, a Market, and a Tunnel.)
— Workdawg's turn 17 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Mine.
... trashing a Quarry.
... gaining a Gold in hand.
Workdawg plays 2 Golds and 2 Coppers.
Workdawg buys a Province.
Workdawg buys a Duchy.
(Workdawg draws: a Gold, a Rabble, an Estate, a Mine, and a Market.)
— Picklz's turn 18 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg gains nothing in hand.
Picklz plays a Silver and a Copper.
Picklz plays a Quarry.
Picklz buys an Inn.
... shuffling an Inn into the draw pile.
Picklz buys an Estate.
(Picklz draws: a Torturer, 2 Rabbles, a Copper, and a King's Court.)
— Workdawg's turn 18 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Rabble.
... drawing 3 cards.
... Picklz draws and reveals 2 Coppers and a Province.
... Picklz discards 2 Coppers.
... Picklz puts a Province back on the deck.
Workdawg plays a Gold and a Copper.
Workdawg buys a Duchy.
(Workdawg reshuffles.)
(Workdawg draws: a Rabble, a Copper, a Market, a Duchy, and a King's Court.)
— Picklz's turn 19 —
Picklz plays a King's Court.
... and plays a Torturer.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
... and plays the Torturer again.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
... and plays the Torturer a third time.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
Picklz plays a Silver and 3 Coppers.
Picklz buys a Duchy.
(Picklz draws: a Torturer, 2 Estates, a Market, and a King's Court.)
— Workdawg's turn 19 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Rabble.
... drawing 3 cards.
... Picklz draws and reveals a Torturer, a Rabble, and a Market.
... Picklz discards a Torturer, a Rabble, and a Market.
Workdawg plays 3 Coppers.
Workdawg buys a Duchy.
(Workdawg draws: a Mine, 2 Provinces, a Curse, and a Market.)
— Picklz's turn 20 —
Picklz plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a King's Court.
... and plays a Torturer.
... ... (Picklz reshuffles.)
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
... and plays the Torturer again.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
... and plays the Torturer a third time.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Rabble.
... drawing 3 cards.
... Workdawg draws and reveals a Copper, a Market, and a Curse.
... Workdawg discards a Copper and a Market.
... Workdawg puts a Curse back on the deck.
Picklz plays a King's Court.
... and plays a Rabble.
... ... drawing 3 cards.
... ... Workdawg draws and reveals 3 Curses.
... ... Workdawg puts 3 Curses back on the deck.
... and plays the Rabble again.
... ... drawing 3 cards.
... ... Workdawg draws and reveals 3 Curses.
... ... Workdawg puts 3 Curses back on the deck.
... and plays the Rabble a third time.
... ... drawing 3 cards.
... ... Workdawg draws and reveals 3 Curses.
... ... Workdawg puts 3 Curses back on the deck.
Picklz plays 2 Silvers and 5 Coppers.
Picklz plays a Quarry.
Picklz buys a Province.
Picklz buys a Duchy.
(Picklz draws: a Torturer, 2 Coppers, a Province, and a Market.)
— Workdawg's turn 20 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Mine.
... but has no treasure card to trash.
(Workdawg draws: a Copper, a Market, 2 Curses, and a King's Court.)
— Picklz's turn 21 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg gains nothing in hand.
Picklz plays 2 Coppers.
Picklz plays a Quarry.
Picklz buys an Inn.
... shuffling a Rabble, a Market, and 5 King's Courts into the draw pile.
(Picklz draws: 2 Rabbles, a Market, and 2 King's Courts.)
— Workdawg's turn 21 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Gold and 2 Coppers.
Workdawg buys a Province.
(Workdawg draws: 2 Golds, a Mine, and 2 Curses.)
All Provinces are gone.
Picklz wins!
I'll start off, this was a game I played w/ Dan, I started off with a general idea of using Quarry to quickly Gain Markets and Kings courts, Then I realized torturer could be pretty brutal in that combo so I decided to use them as an attack + card drawing card, one thing I didn't think of till towards the end of the game is using buying an Inn when the deck is close to all in the discard to put a particularly nasty combo of cards back on the deck.
Turn 12 and 17 were really the big turns for me:
Picklz wins!
All Provinces are gone.
cards in supply: Inn, King's Court, Library, Market, Mine, Quarry, Rabble, Secret Chamber, Torturer, and Tunnel
Default card selection was used.
----------------------
#1 Picklz: 36 points (4 Provinces, 2 Duchies, 4 Estates, and a Tunnel); 21 turns
opening: Silver / Quarry
[43 cards] 6 King's Courts, 6 Torturers, 4 Markets, 3 Rabbles, 2 Inns, 2 Quarries, 1 Tunnel, 7 Coppers, 2 Silvers, 4 Estates, 2 Duchies, 4 Provinces
#2 Workdawg: 29 points (4 Provinces, 4 Duchies, 3 Estates, and 10 Curses); 21 turns
opening: Market / nothing
[45 cards] 6 Markets, 3 King's Courts, 2 Mines, 2 Rabbles, 7 Coppers, 4 Golds, 3 Estates, 4 Duchies, 4 Provinces, 10 Curses
----------------------
trash: 2 Quarries
Game log
Turn order is Picklz and then Workdawg.
(Picklz's first hand: 3 Coppers and 2 Estates.)
(Workdawg's first hand: 5 Coppers.)
— Picklz's turn 1 —
Picklz plays 3 Coppers.
Picklz buys a Silver.
(Picklz draws: an Estate and 4 Coppers.)
— Workdawg's turn 1 —
Workdawg plays 5 Coppers.
Workdawg buys a Market.
(Workdawg draws: 3 Estates and 2 Coppers.)
— Picklz's turn 2 —
Picklz plays 4 Coppers.
Picklz buys a Quarry.
(Picklz reshuffles.)
(Picklz draws: 4 Coppers and an Estate.)
— Workdawg's turn 2 —
Workdawg does nothing.
(Workdawg reshuffles.)
(Workdawg draws: 2 Estates, 2 Coppers, and a Market.)
— Picklz's turn 3 —
Picklz plays 4 Coppers.
Picklz buys a Quarry.
(Picklz draws: 2 Coppers, a Silver, an Estate, and a Quarry.)
— Workdawg's turn 3 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 3 Coppers.
Workdawg buys a Quarry.
(Workdawg draws: an Estate and 4 Coppers.)
— Picklz's turn 4 —
Picklz plays a Silver and 2 Coppers.
Picklz plays a Quarry.
Picklz buys a King's Court.
(Picklz reshuffles.)
(Picklz draws: 2 Coppers, a Silver, an Estate, and a Quarry.)
— Workdawg's turn 4 —
Workdawg plays 4 Coppers.
Workdawg buys a Quarry.
(Workdawg reshuffles.)
(Workdawg draws: 2 Estates, 2 Coppers, and a Quarry.)
— Picklz's turn 5 —
Picklz plays a Quarry.
Picklz plays a Silver and 2 Coppers.
Picklz buys a Market.
(Picklz draws: 3 Coppers, a Quarry, and a King's Court.)
— Workdawg's turn 5 —
Workdawg plays 2 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Market.
(Workdawg draws: an Estate, 3 Coppers, and a Market.)
— Picklz's turn 6 —
Picklz plays a Quarry.
Picklz plays 3 Coppers.
Picklz buys a Market.
(Picklz reshuffles.)
(Picklz draws: 2 Estates and 3 Coppers.)
— Workdawg's turn 6 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 4 Coppers.
Workdawg buys a Market.
(Workdawg reshuffles.)
(Workdawg draws: 2 Coppers, a Quarry, and 2 Markets.)
— Picklz's turn 7 —
Picklz plays 3 Coppers.
Picklz buys a Silver.
(Picklz draws: an Estate, 3 Coppers, and a Quarry.)
— Workdawg's turn 7 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 4 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Market.
Workdawg buys a Market.
(Workdawg draws: 2 Coppers, 2 Estates, and a Quarry.)
— Picklz's turn 8 —
Picklz plays a Copper.
Picklz plays a Copper.
Picklz plays a Copper.
Picklz plays a Quarry.
Picklz buys a Rabble.
(Picklz draws: a Silver, a Quarry, 2 Markets, and a King's Court.)
— Workdawg's turn 8 —
Workdawg plays 2 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Market.
(Workdawg reshuffles.)
(Workdawg draws: 2 Coppers, an Estate, a Quarry, and a Market.)
— Picklz's turn 9 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a King's Court.
... and plays a Market.
... ... (Picklz reshuffles.)
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Rabble.
... drawing 3 cards.
... Workdawg draws and reveals 2 Coppers and a Market.
... Workdawg discards 2 Coppers and a Market.
Picklz plays 2 Silvers and 4 Coppers.
Picklz plays a Quarry.
Picklz buys a King's Court.
Picklz buys a Market.
Picklz buys a Market.
(Picklz draws: 2 Coppers, 2 Estates, and a Quarry.)
— Workdawg's turn 9 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Quarry.
Workdawg plays a Copper.
Workdawg plays a Copper.
Workdawg buys a Rabble.
(Workdawg draws: a Copper, an Estate, a Quarry, and 2 Markets.)
— Picklz's turn 10 —
Picklz plays a Quarry.
Picklz plays 2 Coppers.
Picklz buys a Torturer.
(Picklz reshuffles.)
(Picklz draws: an Estate, 3 Coppers, and a Market.)
— Workdawg's turn 10 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 3 Coppers.
Workdawg plays a Quarry.
Workdawg buys a King's Court.
(Workdawg reshuffles.)
(Workdawg draws: a Copper, 3 Markets, and a King's Court.)
— Picklz's turn 11 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Quarry.
Picklz plays 3 Coppers.
Picklz buys a King's Court.
(Picklz draws: a Torturer, a Copper, a Quarry, a Market, and a King's Court.)
— Workdawg's turn 11 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays 3 Coppers.
Workdawg plays a Quarry.
Workdawg buys a King's Court.
Workdawg buys a King's Court.
(Workdawg draws: a Copper, an Estate, a Quarry, and 2 Markets.)
— Picklz's turn 12 —
Picklz plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Rabble.
... drawing 3 cards.
... Workdawg draws and reveals 3 Coppers.
... Workdawg discards 3 Coppers.
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg discards 2 cards.
Picklz plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... (Picklz reshuffles.)
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Quarry.
Picklz plays a Quarry.
Picklz plays 2 Silvers and 5 Coppers.
Picklz buys a King's Court.
Picklz buys a King's Court.
Picklz buys a King's Court.
Picklz buys a Torturer.
Picklz buys a Torturer.
Picklz buys a Torturer.
Picklz buys a Torturer.
Picklz buys a Torturer.
(Picklz draws: an Estate, 2 Coppers, a Market, and a King's Court.)
— Workdawg's turn 12 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... (Workdawg reshuffles.)
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Rabble.
... drawing 3 cards.
... (Picklz reshuffles.)
... Picklz draws and reveals a Copper and 2 King's Courts.
... Picklz discards a Copper and 2 King's Courts.
Workdawg plays a Copper.
Workdawg plays a Quarry.
Workdawg buys a Mine.
(Workdawg draws: 2 Coppers, a Quarry, a Market, and a King's Court.)
— Picklz's turn 13 —
Picklz plays a King's Court.
... but plays no action with it.
(Picklz draws: 2 Coppers, a Quarry, and 2 King's Courts.)
— Workdawg's turn 13 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a King's Court.
... but plays no action with it.
Workdawg plays 2 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Gold.
(Workdawg reshuffles.)
(Workdawg draws: a Gold and 4 Coppers.)
— Picklz's turn 14 —
Picklz plays a Quarry.
Picklz plays 2 Coppers.
Picklz buys a Tunnel.
(Picklz draws: 3 Torturers, a Silver, and an Estate.)
— Workdawg's turn 14 —
Workdawg plays a Gold and 4 Coppers.
Workdawg buys a Gold.
(Workdawg draws: a Copper, an Estate, 2 Markets, and a King's Court.)
— Picklz's turn 15 —
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg discards 2 cards.
(Picklz draws: a Torturer, 2 Coppers, and 2 Markets.)
— Workdawg's turn 15 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a King's Court.
... and plays a Rabble.
... ... drawing 3 cards.
... ... Picklz draws and reveals 2 Torturers and a Silver.
... ... Picklz discards 2 Torturers and a Silver.
... and plays the Rabble again.
... ... drawing 3 cards.
... ... (Picklz reshuffles.)
... ... Picklz draws and reveals a Rabble, a Copper, and a Market.
... ... Picklz discards a Rabble, a Copper, and a Market.
... and plays the Rabble a third time.
... ... (Workdawg reshuffles.)
... ... drawing 3 cards.
... ... Picklz draws and reveals a Torturer and 2 King's Courts.
... ... Picklz discards a Torturer and 2 King's Courts.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Mine.
... trashing a Quarry.
... gaining a Gold in hand.
Workdawg plays 2 Golds and 5 Coppers.
Workdawg plays a Quarry.
Workdawg buys a Province.
Workdawg buys a Province.
Workdawg buys a Mine.
Workdawg buys a Rabble.
(Workdawg reshuffles.)
(Workdawg draws: a Gold, 2 Coppers, a Province, and a King's Court.)
— Picklz's turn 16 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg discards 2 cards.
Picklz plays 4 Coppers.
Picklz buys a Rabble.
(Picklz draws: a Torturer, a Quarry, a Market, a Tunnel, and a King's Court.)
— Workdawg's turn 16 —
Workdawg plays a Gold and 2 Coppers.
Workdawg buys a Duchy.
(Workdawg draws: a Gold, 3 Markets, and a King's Court.)
— Picklz's turn 17 —
Picklz plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a King's Court.
... and plays a Torturer.
... ... drawing 3 cards.
... ... Workdawg gains a Curse in hand.
... and plays the Torturer again.
... ... drawing 3 cards.
... ... Workdawg gains a Curse in hand.
... and plays the Torturer a third time.
... ... (Picklz reshuffles.)
... ... drawing 3 cards.
... ... Workdawg discards 2 cards.
Picklz plays a King's Court.
... and plays a King's Court.
... ... and plays a Torturer.
... ... ... drawing 3 cards.
... ... ... Workdawg gains a Curse in hand.
... ... and plays the Torturer again.
... ... ... drawing 3 cards.
... ... ... Workdawg gains a Curse in hand.
... ... and plays the Torturer a third time.
... ... ... drawing 3 cards.
... ... ... Workdawg discards 2 cards.
... and plays the King's Court again.
... ... and plays a King's Court.
... ... ... and plays a King's Court.
... ... ... ... and plays a Torturer.
... ... ... ... ... drawing 3 cards.
... ... ... ... ... Workdawg gains a Curse in hand.
... ... ... ... and plays the Torturer again.
... ... ... ... ... drawing 3 cards.
... ... ... ... ... Workdawg gains a Curse in hand.
... ... ... ... and plays the Torturer a third time.
... ... ... ... ... drawing 1 card.
... ... ... ... ... Workdawg discards 2 cards.
... ... ... and plays the King's Court again.
... ... ... ... and plays a Torturer.
... ... ... ... ... drawing nothing.
... ... ... ... ... Workdawg gains a Curse in hand.
... ... ... ... and plays the Torturer again.
... ... ... ... ... drawing nothing.
... ... ... ... ... Workdawg gains a Curse in hand.
... ... ... ... and plays the Torturer a third time.
... ... ... ... ... drawing nothing.
... ... ... ... ... Workdawg discards 2 cards.
... ... ... and plays the King's Court a third time.
... ... ... ... and plays a Market.
... ... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... ... ... and plays the Market again.
... ... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... ... ... and plays the Market a third time.
... ... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... and plays the King's Court again.
... ... ... and plays a Market.
... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... ... and plays the Market again.
... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... ... and plays the Market a third time.
... ... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... and plays the King's Court a third time.
... ... ... and plays a Torturer.
... ... ... ... drawing nothing.
... ... ... ... Workdawg gains a Curse in hand.
... ... ... and plays the Torturer again.
... ... ... ... drawing nothing.
... ... ... ... Workdawg gains a Curse in hand.
... ... ... and plays the Torturer a third time.
... ... ... ... drawing nothing.
... ... ... ... Workdawg discards 2 cards.
... and plays the King's Court a third time.
... ... and plays a Market.
... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... and plays the Market again.
... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
... ... and plays the Market a third time.
... ... ... drawing nothing and getting +1 action, +1 buy, and +$1.
Picklz plays a Rabble.
... drawing nothing.
... Workdawg draws and reveals an Estate, a Market, and a King's Court.
... Workdawg discards a Market and a King's Court.
... Workdawg puts an Estate back on the deck.
Picklz plays a Rabble.
... drawing nothing.
... Workdawg draws and reveals 2 Coppers and an Estate.
... Workdawg discards 2 Coppers.
... Workdawg puts an Estate back on the deck.
Picklz plays a Torturer.
... drawing nothing.
... Workdawg gains nothing in hand.
Picklz plays 2 Silvers and 7 Coppers.
Picklz plays a Quarry.
Picklz plays a Quarry.
Picklz buys a Province.
Picklz buys a Province.
Picklz buys a Province.
Picklz buys a Rabble.
(Picklz reshuffles.)
(Picklz draws: 2 Torturers, a Copper, a Market, and a Tunnel.)
— Workdawg's turn 17 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Mine.
... trashing a Quarry.
... gaining a Gold in hand.
Workdawg plays 2 Golds and 2 Coppers.
Workdawg buys a Province.
Workdawg buys a Duchy.
(Workdawg draws: a Gold, a Rabble, an Estate, a Mine, and a Market.)
— Picklz's turn 18 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg gains nothing in hand.
Picklz plays a Silver and a Copper.
Picklz plays a Quarry.
Picklz buys an Inn.
... shuffling an Inn into the draw pile.
Picklz buys an Estate.
(Picklz draws: a Torturer, 2 Rabbles, a Copper, and a King's Court.)
— Workdawg's turn 18 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Rabble.
... drawing 3 cards.
... Picklz draws and reveals 2 Coppers and a Province.
... Picklz discards 2 Coppers.
... Picklz puts a Province back on the deck.
Workdawg plays a Gold and a Copper.
Workdawg buys a Duchy.
(Workdawg reshuffles.)
(Workdawg draws: a Rabble, a Copper, a Market, a Duchy, and a King's Court.)
— Picklz's turn 19 —
Picklz plays a King's Court.
... and plays a Torturer.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
... and plays the Torturer again.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
... and plays the Torturer a third time.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
Picklz plays a Silver and 3 Coppers.
Picklz buys a Duchy.
(Picklz draws: a Torturer, 2 Estates, a Market, and a King's Court.)
— Workdawg's turn 19 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Rabble.
... drawing 3 cards.
... Picklz draws and reveals a Torturer, a Rabble, and a Market.
... Picklz discards a Torturer, a Rabble, and a Market.
Workdawg plays 3 Coppers.
Workdawg buys a Duchy.
(Workdawg draws: a Mine, 2 Provinces, a Curse, and a Market.)
— Picklz's turn 20 —
Picklz plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a King's Court.
... and plays a Torturer.
... ... (Picklz reshuffles.)
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
... and plays the Torturer again.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
... and plays the Torturer a third time.
... ... drawing 3 cards.
... ... Workdawg gains nothing in hand.
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Rabble.
... drawing 3 cards.
... Workdawg draws and reveals a Copper, a Market, and a Curse.
... Workdawg discards a Copper and a Market.
... Workdawg puts a Curse back on the deck.
Picklz plays a King's Court.
... and plays a Rabble.
... ... drawing 3 cards.
... ... Workdawg draws and reveals 3 Curses.
... ... Workdawg puts 3 Curses back on the deck.
... and plays the Rabble again.
... ... drawing 3 cards.
... ... Workdawg draws and reveals 3 Curses.
... ... Workdawg puts 3 Curses back on the deck.
... and plays the Rabble a third time.
... ... drawing 3 cards.
... ... Workdawg draws and reveals 3 Curses.
... ... Workdawg puts 3 Curses back on the deck.
Picklz plays 2 Silvers and 5 Coppers.
Picklz plays a Quarry.
Picklz buys a Province.
Picklz buys a Duchy.
(Picklz draws: a Torturer, 2 Coppers, a Province, and a Market.)
— Workdawg's turn 20 —
Workdawg plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Mine.
... but has no treasure card to trash.
(Workdawg draws: a Copper, a Market, 2 Curses, and a King's Court.)
— Picklz's turn 21 —
Picklz plays a Market.
... drawing 1 card and getting +1 action, +1 buy, and +$1.
Picklz plays a Torturer.
... drawing 3 cards.
... Workdawg gains nothing in hand.
Picklz plays 2 Coppers.
Picklz plays a Quarry.
Picklz buys an Inn.
... shuffling a Rabble, a Market, and 5 King's Courts into the draw pile.
(Picklz draws: 2 Rabbles, a Market, and 2 King's Courts.)
— Workdawg's turn 21 —
Workdawg plays a King's Court.
... and plays a Market.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market again.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
... and plays the Market a third time.
... ... drawing 1 card and getting +1 action, +1 buy, and +$1.
Workdawg plays a Gold and 2 Coppers.
Workdawg buys a Province.
(Workdawg draws: 2 Golds, a Mine, and 2 Curses.)
All Provinces are gone.
Picklz wins!